extends VBoxContainer const TimeSlot = preload("res://scenes/board/time_slot.tscn") const ReservationScene = preload("res://scenes/board/reservation.tscn") const ReservationIndent = preload("res://scenes/board/reservation_indent.tscn") const WorkingDayStart = 8 const WorkingDayEnd = 20 const MinimalMinutesToShowTitle = 30 @onready var _main: Main = get_tree().get_current_scene() @onready var _timeline = $Panel/Timeline @onready var _reservations = $Panel/Reservations @onready var _date = $TopBar/DateButton func _process(delta): _process_hour_size() _process_date() func _process_hour_size(): var hour_size = get_viewport_rect().size.y/15 for time_slot in _timeline.get_children(): time_slot.set_height(hour_size) func _process_date(): var date = Time.get_date_dict_from_system() _date.text = "%02d.%02d.%04d" % [date.day, date.month, date.year] func _ready(): _remove_time_slots() _remove_reservations() _fill_with_slots() _update_schedule() func _remove_time_slots(): for time_slot in _timeline.get_children(): time_slot.queue_free() func _fill_with_slots(): for hour in range(WorkingDayStart, WorkingDayEnd): var slot = TimeSlot.instantiate() _timeline.add_child(slot) slot.set_time(hour) func _remove_reservations(): for reservation in _reservations.get_children(): reservation.queue_free() func _update_schedule(): if not _main.is_node_ready(): await _main.ready var repo = _main.get_reservation_repo() var previous_finish_time = 0 for reservation in repo.list_reservations(): var start_time_hours = reservation.start_time.hours var start_time_minutes = reservation.start_time.minutes var start_time = (start_time_hours - WorkingDayStart)*60 + start_time_minutes var finish_time_hours = reservation.finish_time.hours var finish_time_minutes = reservation.finish_time.minutes var finish_time = (finish_time_hours - WorkingDayStart)*60 + finish_time_minutes var reservation_time = finish_time - start_time _compose_indent(start_time - previous_finish_time) _compose_reservation(reservation_time, reservation.title, reservation.color, reservation.id) previous_finish_time = finish_time func _compose_indent(minutes): var indent = ReservationIndent.instantiate() _reservations.add_child(indent) indent.set_minutes(minutes) func _compose_reservation(minutes, title, color, id): if minutes < MinimalMinutesToShowTitle: title = "" var reservation = ReservationScene.instantiate() _reservations.add_child(reservation) reservation.set_minutes(minutes) reservation.set_title(title) reservation.set_color(color) reservation.set_id(id) func _input(event): if not _main.get_current_page() == Main.Pages.Board: return if event is InputEventScreenTouch or (event is InputEventMouseButton and event.pressed): if _clicked_on_timeline(event.position): await get_tree().create_timer(0.01, false).timeout if _main.get_current_page() == Main.Pages.Board: var time = _get_time_by_position(event.position) var creation_page = _main.load_page(Main.Pages.ReservationCreation) creation_page.set_start_time(time) func _get_time_by_position(position): var hour_size = get_viewport_rect().size.y / 15 var hours_with_minutes_in_float = \ (position.y - _timeline.global_position.y) / hour_size + WorkingDayStart var hours = floor(hours_with_minutes_in_float) var minutes = (hours_with_minutes_in_float - hours) * 60 var minutes_normalized = floor(minutes/30)*30 return {"hours": hours, "minutes": minutes_normalized} func _clicked_on_timeline(pos: Vector2): var timeline_position = _timeline.global_position return ( pos.x > timeline_position.x and pos.x < _timeline.size.x + timeline_position.x ) and ( pos.y > timeline_position.y and pos.y < _timeline.size.y + timeline_position.y ) func _on_room_button_pressed(): print("emit change room signal") func _on_date_button_pressed(): print("emit change date signal") func update(): _ready()