[gd_resource type="GradientTexture2D" load_steps=2 format=3 uid="uid://d0llucl6yfmwj"] [sub_resource type="Gradient" id="Gradient_4ltd2"] offsets = PackedFloat32Array(0, 0.545455, 0.551948, 1) colors = PackedColorArray(0.117647, 0.101961, 0.101961, 1, 0.117647, 0.101961, 0.101961, 1, 1, 1, 1, 0, 1, 1, 1, 0) [resource] gradient = SubResource("Gradient_4ltd2") width = 1024 height = 1024 fill = 1 fill_from = Vector2(0.5, 0.5)