[gd_resource type="GradientTexture2D" load_steps=2 format=3 uid="uid://d0llucl6yfmwj"]

[sub_resource type="Gradient" id="Gradient_4ltd2"]
offsets = PackedFloat32Array(0, 0.545455, 0.551948, 1)
colors = PackedColorArray(0.117647, 0.101961, 0.101961, 1, 0.117647, 0.101961, 0.101961, 1, 1, 1, 1, 0, 1, 1, 1, 0)

[resource]
gradient = SubResource("Gradient_4ltd2")
width = 1024
height = 1024
fill = 1
fill_from = Vector2(0.5, 0.5)
