238 lines
7.9 KiB
C++
238 lines
7.9 KiB
C++
/*
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* Copyright (c) 2017, Matias Fontanini
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following disclaimer
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* in the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef TINS_TCP_IP_STREAM_FOLLOWER_H
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#define TINS_TCP_IP_STREAM_FOLLOWER_H
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#include <tins/config.h>
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#ifdef TINS_HAVE_TCPIP
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#include <map>
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#include <tins/tcp_ip/stream.h>
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#include <tins/tcp_ip/stream_identifier.h>
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namespace Tins {
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class PDU;
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class TCP;
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class IPv4Address;
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class IPv6Address;
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class Packet;
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namespace TCPIP {
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/**
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* \brief Represents a class that follows TCP and reassembles streams
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*
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* This class processes packets and whenever it detects a new connection
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* being open, it starts tracking it. This will follow all data sent by
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* each peer and make it available to the user in a simple way.
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*
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* It is also possible to allow following already open connections by
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* calling StreamFollower::follow_partial_streams.
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*
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* In order to use this class, just create an instance and set the
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* new stream callback to some function that you want:
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*
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* \code
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* void on_new_stream(TCPStream& stream) {
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* // Do something with it.
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* // This is the perfect time to set the stream's client/server
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* // write callbacks so you are notified whenever there's new
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* // data on the stream
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* }
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*
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* // Create it
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* StreamFollower follower;
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* // Set the callback
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* follower.new_stream_callback(&on_new_stream);
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* \endcode
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*/
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class TINS_API StreamFollower {
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public:
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/**
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* The type used for callbacks
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*/
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typedef Stream::stream_callback_type stream_callback_type;
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/**
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* The type used to identify streams
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*/
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typedef StreamIdentifier stream_id;
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/**
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* Enum to indicate the reason why a stream was terminated
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*/
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enum TerminationReason {
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TIMEOUT, ///< The stream was terminated due to a timeout
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BUFFERED_DATA, ///< The stream was terminated because it had too much buffered data
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SACKED_SEGMENTS ///< The stream was terminated because it had too many SACKed segments
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};
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/**
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* \brief The type used for stream termination callbacks
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*
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* \sa StreamFollower::stream_termination_callback
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*/
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typedef std::function<void(Stream&, TerminationReason)> stream_termination_callback_type;
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/**
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* Default constructor
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*/
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StreamFollower();
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/**
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* \brief Processes a packet
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*
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* This will detect if this packet belongs to an existing stream
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* and process it, or if it belongs to a new one, in which case it
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* starts tracking it.
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*
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* \param packet The packet to be processed
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*/
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void process_packet(PDU& packet);
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/**
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* \brief Processes a packet
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*
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* This will detect if this packet belongs to an existing stream
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* and process it, or if it belongs to a new one, in which case it
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* starts tracking it.
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*
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* \param packet The packet to be processed
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*/
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void process_packet(Packet& packet);
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/**
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* \brief Sets the callback to be executed when a new stream is captured.
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*
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* Whenever a new stream is captured, the provided callback will be
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* executed.
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*
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* \param callback The callback to be set
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*/
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void new_stream_callback(const stream_callback_type& callback);
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/**
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* \brief Sets the stream termination callback
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*
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* A stream is terminated when either:
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*
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* * It contains too much buffered data.
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* * No packets have been seen for some time interval.
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*
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* \param callback The callback to be executed on stream termination
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* \sa StreamFollower::stream_keep_alive
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*/
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void stream_termination_callback(const stream_termination_callback_type& callback);
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/**
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* \brief Sets the maximum time a stream will be followed without capturing
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* packets that belong to it.
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*
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* \param keep_alive The maximum time to keep unseen streams
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*/
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template <typename Rep, typename Period>
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void stream_keep_alive(const std::chrono::duration<Rep, Period>& keep_alive) {
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stream_keep_alive_ = keep_alive;
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}
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/**
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* Finds the stream identified by the provided arguments.
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*
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* \param client_addr The client's address
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* \param client_port The client's port
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* \param server_addr The server's address
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* \param server_addr The server's port
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*/
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Stream& find_stream(const IPv4Address& client_addr, uint16_t client_port,
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const IPv4Address& server_addr, uint16_t server_port);
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/**
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* Finds the stream identified by the provided arguments.
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*
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* \param client_addr The client's address
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* \param client_port The client's port
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* \param server_addr The server's address
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* \param server_addr The server's port
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*/
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Stream& find_stream(const IPv6Address& client_addr, uint16_t client_port,
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const IPv6Address& server_addr, uint16_t server_port);
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/**
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* \brief Indicates whether partial streams should be followed.
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*
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* Following partial streams allows capturing packets in the middle of a stream (e.g.
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* not capturing the three way handshake) and still reassembling them.
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*
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* This can cause some issues if the first packet captured is out of order, as that would
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* create a hole in the sequence number range that might never be filled. In order to
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* allow recovering successfully, there's 2 choices:
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*
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* - Skipping those holes manually by using Flow::advance_sequence.
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* - Using Stream::enable_recovery_mode. This is the easiest mechanism and can be used
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* on the new stream callback (make sure to only enable it for stream for which
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* Stream::is_partial_stream is true).
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*
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* \param value Whether following partial stream is allowed.
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* \sa Stream::enable_recovery_mode
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*/
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void follow_partial_streams(bool value);
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private:
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typedef Stream::timestamp_type timestamp_type;
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static const size_t DEFAULT_MAX_BUFFERED_CHUNKS;
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static const size_t DEFAULT_MAX_SACKED_INTERVALS;
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static const uint32_t DEFAULT_MAX_BUFFERED_BYTES;
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static const timestamp_type DEFAULT_KEEP_ALIVE;
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typedef std::map<stream_id, Stream> streams_type;
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Stream& find_stream(const stream_id& id);
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void process_packet(PDU& packet, const timestamp_type& ts);
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void cleanup_streams(const timestamp_type& now);
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streams_type streams_;
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stream_callback_type on_new_connection_;
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stream_termination_callback_type on_stream_termination_;
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size_t max_buffered_chunks_;
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uint32_t max_buffered_bytes_;
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timestamp_type last_cleanup_;
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timestamp_type stream_keep_alive_;
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bool attach_to_flows_;
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};
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} // TCPIP
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} // Tins
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#endif // TINS_HAVE_TCPIP
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#endif // TINS_TCP_IP_STREAM_FOLLOWER_H
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