11 lines
1.0 KiB
JSON
11 lines
1.0 KiB
JSON
{
|
|
"id":"eeeb2d01-8315-454e-b33f-3d6caa25db43",
|
|
"title":"Finite subdivision rule [Wiki]",
|
|
"authors":["Moeid Heidari","Denis Gorbunov"],
|
|
"category": "Mathematics",
|
|
"topic":"Polygon Division Methods",
|
|
"subTopic":"Finite Subdivision Rule",
|
|
"summary":"Lorem Ipsum is simply dummy text of the printing and typesetting industry...",
|
|
"tags":["tag1","tag2","tag3"],
|
|
"content":"# Finite subdivision rule\n In mathematics, a finite subdivision rule is a recursive way of dividing a polygon or other two-dimensional shape into smaller and smaller pieces. Subdivision rules in a sense are generalizations of regular geometric fractals. Instead of repeating exactly the same design over and over, they have slight variations in each stage, allowing a richer structure while maintaining the elegant style of fractals.[1] Subdivision rules have been used in architecture, biology, and computer science, as well as in the study of hyperbolic manifolds. Substitution tilings are a well-studied type of subdivision rule."
|
|
} |